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Elevator Pitch

Besides delivering visually striking and hand-crafted game experiences I highly value interpersonal relationships to create a more efficient and fun work experience for everyone.

Looking for opportunities on-site in Sweden or remote.

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Hello!

When I was a child, I made a vow to make video games when I grew up - but wasn’t until my twenties that I realized it was a viable option. I pursued a bachelor’s degree in Game Design, focusing on the field of games research, as well created some games where I had the role of producer as well as did 2D and 3D art. I completed an internship to gain hands-on experience working in this type of environment where I was urged to pursue level design.

 

This pursuit took me to from Sweden to Manchester, England where I have spent the last two years working as a level designer on the immensely ambitious sci-fi cinematic first person game Squadron 42 where I got the chance to hone my skills and develop my technical side.
 

In my work since I have created storylines and experiences with a focus on player engagement and subverting expectations. It was my joy and privilege to continue working towards delivering stellar experiences into players hands together with my team at CIG.

 

Living abroad has taught me many things​, and now the time has come for me to return to Sweden.

Thanks for taking the time to check out my website! You'll find my CV below.
 

Warmly,
Svante Livén

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CV

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